Description of problem: Subdivion surface modifier doesn't apply, returns error: modifier returned error, skipping apply. How reproducible: Just by tring to applying subdivion surface modifier (in my case a torus) Steps to Reproduce: 1. Creating a new mesh 2. Adding subdivision surface modifier 3. Doesn't apply nor in viewport nor in render Actual results: It simply doesn't apply Expected results: It should apply and smoothen the surface Additional info: Probably didn't builded with opensubdiv support. Flatpak version works.
*** This bug has been marked as a duplicate of bug 1754797 ***