Red Hat Bugzilla – Bug 587676
[Intel] GPU hang with glsl shader program
Last modified: 2010-05-10 13:31:34 EDT
Created attachment 410498 [details]
Source code of program which causes the issue
Description of problem:
The attached program horribly crashes the GPU, X crashes and won't start again until next reboot
Version-Release number of selected component (if applicable):
Steps to Reproduce:
1. Compile and run the attached program ("Shaders")
Should not crash
Without the codeblock at shaders/ex2.glslf::31-40, the program does not crash, hence it appears to be a problem with the glsl compiler.
Running on proprietary nvidia works fine.
- /var/log/messages with drm debug enabled
(have not xorg.conf)
Created attachment 410499 [details]
Created attachment 410502 [details]
Created attachment 410505 [details]
Hm, the other one was a little huge, here is a stripped version with only the messages from the relevant session, sorry...
Works on F13. Closing